V-Ray 5 comes with its own extensive V-Ray Material Library designed to cover detailed resolution for your realistic renders. V-Ray Material Library Browser eases navigation in this library by providing high quality material previews, content filtering and quick search of the hundreds of materials available.
If the file is executed directly, without a command line, the downloader checks for the VRAY_MTLIB_DOWNLOAD_DIR environment variable. You can set it typing the following command into a Command Prompt Window:
If they are present, the tool doesn't render the preview to disk in order to avoid file writing errors, and the library shows a missing preview file icon.2) Incoming .mat and .max files paths and names: When the tool builds the .mat/.max file list(s) to be processed, the pathing information cannot be carried over to the library. This means that files with different paths, but identical names are treated as another copy of the same file. The tool can only try and overwrite (or not, as the user chooses) what is already in the Chaos Material Library root, as the full pathing information isn't transferable to the library. When mass-processing assets, please ensure they do not share the same file name, even under a different path.
Low resolution and preview quality, used in conjunction with the tool's ability to operate on many .max and .mat files at once, allows for the rapid generation of many samples.A second pass, after reviewing the low quality ones, can then be run at the default (or higher) resolution and quality.
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Hi, I am Luis FÃ¡bregas and in this tutorial you will learn how to use the Ivy Generator on a simple V-Ray scene in 3ds Max. The Ivy Generator is a free piece of software created by Thomas Luft and you can download it on his website The first thing we can do is create a simple scene with aÂ plane and a torus knot in the middle of the scene (Fig.01).
You can see the parameters of all the lights in the new V-Ray 2.0 feature: V-Ray Light Lister. Open the Tools panel and then open V-Ray Light Lister to change all the light parameters at once without having to click on them one by one (Fig.03).
Let's create a material for this new mesh. Every element of the ivy has a different ID so you can use a Multi/Sub-Object material. Now you can apply a VRayMtl with a different ID for each element (Fig.13).
Click on None, select VRayMtl and put the leaf texture in the diffuse slot (you can find the textures in the downloaded files).Copy the diffuse texture to the opacity slot and open the bitmap parameters. In the mono channel output change the RGB intensity to Alpha (this texture contains its own alpha).Do the same with the other leaf texture (Fig.14).
It's time to render so open the V-Ray render setup. For a better quality I have activated the Ambient Occlusion (Indirect Illumination: GI). Â Activate the environment with an HDR image.On the V-Ray camera, activate Depth of Field and activate Get From Camera and it will then use the target camera to blur the image. Use the aperture to change the intensity of the DoF.To reduce the noise open the Adaptive subdivision image sampler. The Clr thresh setting controls the noise filter (low = better quality, but a slower render)(Fig.15). 2b1af7f3a8